![]() ![]() Stadium light, shadows, grass look very good ![]() ![]() Player models, textures, sizes, etc look very good. Played about 20 games - with different teams and different light situations I only have a small sample size of impressions but so far I am happy that they have seemed to improved the AI a lot this year especially on the defensive side. Can't really comment too much on shooting as I didn't get many opportunities but headers do seem a lot less accurate. I noticed that FINALLY passes can go astray when under pressure and in my two matches I have already witness 4 fouls from the CPU which is great considering the length of the matches. Nevertheless, it may not matter too much because in the two matches both me and the CPU struggled to complete more than 80% of our passes. Not sure if I am making sense but once you play it you will understand. I feel like the through/lead pass and even 1 touch passes feel too assisted and accurate but regular passes and crosses feel like they are balanced correctly. The ball physic are in the league of its own but passing feels. The animations look great, I have seen heavy touches and even players miss judging passes for them to deflect off their foot. Played two 5 min (time limit is locked) matches of Monaco vs Shalke Top Player and I will definitely say that it has improved since last year. ![]()
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